TANK COMBAT
1:1.5 | BLU:OP | 1950s KOREAN WAR | USMC TANK CO(-) and CCF TANK CO | MEETING ENGAGEMENT | x5 SPECTATORS | AI DRIVERS
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Bug Reports
Slotting screen gives wrong idea on what kind of tanks we will be facing. SU-57 is way underpowered. While the tanks are closer to each other in terms of balance, blufor still has an advantage so the ration should be moved a bit further towards opfor. CTAB is enabled.
This is so horribly unbalanced. Walker has rangefinder, better armour, better gun, commander has machinegun. We had the T-34 hit a M41 hit 7-8 times without disabling it, while they just got oneshotted in return.
Although not a mission breaking bug, the mission loading screen name is incorrect
Reviews
Yet again. Add some kind of cap or such. The mission always results in units being way to far apart at the end of the mission. You need a way to draw people into the centre after time.
Also remove CTAB from vehicles.
You should expand the concept. Make it like War Thunder.
Have several caps we also have to capture, for each second the zone is held it adds +1 point to the sides score. That way we could also have a point/ticket based system for winning and casualty. If that's to much, maybe just regular CPs
Add a cap zone in the center so it stops stalemates.
Adjust ratio to be in favor of OPFOR