Commandos Reloaded
Classic Remake of TVT mission by Krause. Where CIA SAD Team attempt to Infiltrate and Sabotage Russian Research Base. This remake has added scalability with optional adding of AI and enhancements which can support low (20) and High (49) player counts.
Versions
Gameplay History
Media Gallery
Bug Reports
Currently broken
When a dog is pet, the handler receives the pet message rather than the dog. Also dogs get stuck in place after being picked up & put down.
Getting nuked in spectator
Reviews
Good remake.
For balancing, I suggest that you add paraflares or pistol slot ROP flares for OPFOR (doesn't necessarily need to be every slot) so that they can call in flares when needed so they have a chance at night time combat.
Maybe add timed respawns for OPFOR too (ticketed-based, maybe), too.
Despite some teething issues that was expected (And overall minor) I really enjoyed this mission Weapon X and I think with the improvements that people suggested it will be as classic as the original.
Keep at it, and never give up!
- Reddish
- BLUFOR start extremely heavy
- BLUFOR don't have much time to gear up
- BLUFOR is very confusing (Wire cutter, lock pick, etool, etc.
- Don't need MICRO DAGR and ATAK, Dont need IR gernades and IR strobe and IR chems.
- Too many meds, cant sow self.
- Dog is very hard to kill.
Helo setup doesn't work. Cannot refuel the helo without being told how. Refuel truck also broke - wasn't able to move it after we hopped out.
Why does BLUFOR have Mk262 ammo? Makes no sense.
All BLUFOR should be medics with medical gear. Also correct above comment with BLUFOR not OPFOR.
Desperately needs to reorganize OPFOR gear. No reason for it to be in vehicles. Needs to be located in one create and much more clear about what is available.