Kunduz Crisis PT2
Part 2 in the Kunduz Crisis mission series.
British 45Cmdo must conduct a clearance patrol through several compounds to create a show of force to the Taliban and also influence to the populous of the region.
- Press mod
- Clearance patrol and cache hunt
- Unlimited time
- 4min BLUFOR setup timer
Versions
Gameplay History
Media Gallery
Bug Reports
the most south, western corner of the tower inside the base makes you slide through and basically die.
civilian has jip deny?
all the AI just group on the leader when they spawn when they're clearly deliberately placed. also its pretty silly to spawn them all via triggers when there's so few total AI and it handicaps their ability to respond intelligently
spectators have babel?
Reviews
Enjoyable patrol mission. AI placement in compounds kept us steadily on our toes.
The market audio in several areas is a bit eerie given the lack of civvies walking around. Kinda felt more like a Metro 2033 flashback.
very low number of IEDs for how much they were hyped